Wednesday, 14 September 2016

Level 06 Dissertation Question Thinking

AREA’S OF INTEREST & POSSIBLE QUESTIONS:
My initial proposal discussed the slow movement as being an antidote to particular cultural or societal issues but you must remember that these issues must be proven and not just assumed to be true. Try to remain impartial. You should aim to unpick the key philosophies of the slow movement and analyse them in relation to established positions on technology / internet / mass media / etc. The practitioners you mention all seem to work mostly on “vanity” projects producing decorative work – what about normal, commercial graphic design? Is there a role for slow outside these subjective, insular practices?’ 

I am interested in researching how current trends in visual communication may give us a clue as to what graphic design will be like in the future? I want to examine graphic designs role within contemporary visual culture? What purpose does it supposedly serve? Do people even know what it is anymore?

Have the primary functions /intentions of graphic design been irreversibly redefined by the presence of modern technologies and the Internet? (Contexts & purposes, expression vs functionality, form following function, research and influences, narratives and emotion, pastiche & simulacrum)
Have graphic design’s traditional motives been irreversibly altered due to the presence of modern technology and the influences of the Internet?
What are the primary functions and intentions of graphic design and are they still relevant in relation (within) to contemporary visual culture?
Is technology’s influence on contemporary visual culture leading us to a state of utopia or dystopia?
Has the presence of technology altered the role of graphic design within contemporary visual culture for better or for worse?
Does the manifestation of simulacrum within contemporary visual culture result in a feeling of utopia or dystopia?
Should graphic design impose order or chaos within contemporary visual culture?
Is it the role of graphic design to impose order or chaos within visual culture?
Should graphic design have the responsibility to impose order within visual culture? 
Does contemporary visual communication have a responsibility to impose order or chaos within visual culture? (or society)
What challenges face the graphic design industry over the next decade?
What challenges does contemporary visual culture face in the Internet dominated age?
Has the role of graphic design been permanently altered by the presence of the Internet?
Have changes in typeface and print styles been necessary to adjust design concepts for the age of the Internet?
Does the practice of graphic design need to be ‘defined’ within contemporary visual culture?
Is it relevant to define graphic design in 2016?
Is it necessary to define graphic design within contemporary visual culture?
Is it graphic designs’ duty to impose order with contemporary visual culture?
Is it the role of a graphic designer to impose order or chaos through the work they produce?
Is there an avant-garde within contemporary graphic design practice and wider visual culture?
Can graphic design communicate direct narratives as well as abstracting them?
Should graphic design be purely functional or expressive?
Is it important for a designer’s personality and character to show in their work? (to be evident in contemporary visual communication?)
Is the slow movement relevant to commercial graphic design practice?
Does the slow movement offer anything *significant* to commercial visual communication? (or contemporary visual culture?)
Is the slow movement relevant within contemporary visual culture?
Does the slow movement offer anything fundamentally to creative culture in the 21st century?


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