Wednesday, 17 February 2016

OUGD501 - Practical Work - Initial Ideas

I commented in my conclusion that I feel that visual culture needs a resurgence of originality and authenticity to prevent a hyperreality or total simulacrum from manifesting itself. So, I thought it would be an interesting concept to suggest a solution to this condition through an art manifesto. The manifesto would then translate into a radical, avant-garde exhbition (all fictional of course). I decided that my practical work would be the exhibition branding, promotion and identity, with the manifesto being central to everything. 

I began by experimenting with poster designs as I viewed this as being the most important aspect to any exhibition branding/identity. I knew at this stage what the central theme of the exhibition will be: everything is centred around the new movement in visual culture that I am proposing titled 'Neuism'. Neuism aims to depart from current trends and exists as a solution/cure to the stagnancy currently being experienced in visual culture. Neuism burrows from modernist aesthetics and principles, so in my initial idea generation and experimentation, I used a range of fonts that are associated with Swiss Graphic design and modernism in general. This was a deliberate conceptual tactic. I played around with Helvetica and Akzidenz Grotesque, and the results were sort of predictable, rather uninspiring and not very radical or exciting. These initial ideas sort of remind me of things you would see on trendlist, which is exactly what I am NOT attempting to achieve. I was purely experimenting, and it was good to get it out of my system.

I was really just experimenting with copywritting and striking an effective and appropriate tone of voice. Below are some examples of my initial digital idea generation:





 I was consciously trying to make the designs ambiguous and mysterious as well as actively seeking to challenge peoples perceptions. I wanted to ask questions on the posters to make people really consider and take time out of their day to think deeply about what this exhibition is really all about. That explains a lot of my initial experimentation.





I then began introducing some colour. At this stage I wasn't really aware of how I could use colour to represent certain conceptual messages, I was just playing around to create aesthetically pleasing results. I was trying to make things bright and eye catching, because to me, good poster design usually involves some use of appropriate colour. I used gradients and other blocks of bright colour, which contrasted nicely with the black type. Again, I just felt as if I was producing work at this stage that was very 'trendy', superficial and sort of boring. It wasn't really communicating anything to do with the central themes of neuism or answering any of the questions/statements that I made in my conclusion. However, this was just the starting point of the design process, and all of these ideas were valid and useful in terms of development and experimentation.  







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